Learning Reality

TV used to be built around exclusivity. Stars, studios, big budgets, broadcast slots, production crews and commissioning decisions. If you wanted to appear on screen, someone had to let you in. Now much of TV is reality-driven. People spend more time watching other people live, compete, react, explain, perform and document themselves in entertaining ways.… Read More Learning Reality

Building space

This week has been interesting. Delivery and design, coupled with an urgent tender activity. We often forget to build space into our calendars for urgency; this came up in a conversation when I realised that being busy is meaningless if it’s just making more stuff which doesn’t move you commercially. I’m not sure what this… Read More Building space

Catalogue or Capability

I was chairing a Learning Technologies webinar last week (please come along – they’re good fun) and a question was asked by the presenters: How much of your current learning catalogue do you think gets used? Answers ranged from 10% to 80%. One person didn’t know; someone else said 80%. Others landed at 40% and… Read More Catalogue or Capability

Direction to design

The Training Journal L&D Influence Report 2026 has been published, and it is directionally spot on. The key elements it finds are that L&D needs to be None of that is controversial anymore; it is where the field is already heading. The problem, however, is not direction, but translation. Many organisations are not struggling because… Read More Direction to design

Faking the human

I was reading an article last week about how the analogue revival in design isn’t really analogue. It’s a digitally fabricated imperfection with texture packs simulating hand-lettering and the aesthetic of human effort, without the effort. The sharpest line in the article: once handmade becomes valuable, it becomes something to mimic. The signal gets mistaken… Read More Faking the human