This is not about gamification.
About half the UK population play video games every week. The mean average time spent is over 10 hours a week.
Playing games like Minecraft, League of Legends, puzzle games and online cooperative activities, people are:
- Planning strategically, tactically and operationally
- Resource managing
- Sharing success
- Analysing failures
- Creating feedback loops
- Developing critical thinking and motor skills.
So you don’t play games? Fine. But your employees do. 78% of players are over 20 years old and the average age of a gamer is 43.
Wouldn’t your LnD offer be amazing if you achieves the same level of engagement with it?