Gaming learning

Photo by Bruno Henrique from Pexels

This is not about gamification.

About half the UK population play video games every week. The mean average time spent is over 10 hours a week.

Playing games like Minecraft, League of Legends, puzzle games and online cooperative activities, people are:

  • Planning strategically, tactically and operationally
  • Resource managing
  • Delegating
  • Communicating
  • Sharing success
  • Analysing failures
  • Creating feedback loops
  • Developing critical thinking and motor skills.

So you don’t play games? Fine. But your employees do. 78% of players are over 20 years old and the average age of a gamer is 43.

Wouldn’t your LnD offer be amazing if you achieves the same level of engagement with it?

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